Tom Clancy's The Division Is Coming to the Tabletop Gaming World as a Brutally Tactical Tabletop Role-Playing Game
The intense world of Tom Clancy’s The Division will be translated into a tabletop role-playing experience. A collaboration has been formed to create a tabletop RPG set within the series' post-pandemic setting. The project has been announced, with a funding drive planned to launch in April of 2026.
"This project aims to deliver the series' unique suspense, strategic depth, and memorable setting to the tabletop, providing fans a new way to experience The Division through deep narrative and player-driven missions," reads an official release.
Initial offerings are set to feature a beginner's box, core rulebooks, a Game Master screen, miniatures, and various premium versions.
Exploring The Division's Dystopian World
In this setting, a lethal pathogen known as Green Poison was released in New York City, plunging the nation into turmoil. As the pandemic worsens, society crumbles and hostile groups rise, transforming the city into a warzone. To preserve order, the government {activate|deploy] The Division, a covert network of sleeper agents. This is where the players come in.
Development on the RPG has been underway for approximately three years, and it is reportedly finished. The forthcoming Kickstarter campaign will function as a pre-launch sales platform to access a wider audience, specifically in the United States. Production will start immediately following the fundraiser, with deliveries expected for the latter part of 2026.
An Innovative Tactical System: The GRIS System
An early look at the system reveals it employs d10s exclusively through its proprietary GRIS system, encouraging a fast-paced and strategic approach. Players use skills or traits to assemble small dice pools, typically from one to five d10s.
- Instead of summing the total, players choose a single “result die” from the pool.
- This die is then compared against a set challenge number.
- Achieving a perfect 10 triggers additional bonuses, such as extra damage or enhanced aid.
Combat Emphasize Positioning and Awareness
Battles prioritize placement and environmental awareness, reflecting the source material. Elements like taking cover, height advantage, or visibility directly influence success chances. This mechanic is designed to reward coordination and clever tactics instead of simple statistics.
A Novel Wound Mechanic
The way injuries is tracked adds a interesting narrative layer. Operatives have a wound threshold; sustaining too much damage weakens their effectiveness by decreasing the size of their dice pool.
- At critical condition, an operative is downed, but they’re not unconscious.
- They can still move and take limited actions, simulating the last stand common to video game shooters.
- Any player in this state must roll on a trauma table, risking lingering conditions like shock or mobility-impairing wounds.
A Ready-to-Play Scenario
A free Quickstart Guide will be released in the near future. It contains a pre-made starting adventure titled Ashes of Murray Hill. In this mission, the group lead the hunt for a missing medical team and must thwart an attack by the violent Rikers faction, who have taken over that Manhattan district. Further information and the complete product lineup are expected to be unveiled near the campaign launch.